Proceedings of the Adisutjipto Aerospace, Science and Engineering International Conference (AASEIC 2024)

Development of Android Game Learning Aerospace Insights

Authors
Abdul Haris Subarjo1, *, Dedet Hermawan Setiabudi1, Nurfi Ahmadi1, Elly Kumolosari1, Okto Dinaryanto1
1Institut Teknologi Dirgantra Adisutjipto, Yogyakarta, Indonesia
*Corresponding author. Email: abdulharissubarjo@gmail.com
Corresponding Author
Abdul Haris Subarjo
Available Online 31 March 2025.
DOI
10.2991/978-94-6463-668-0_6How to use a DOI?
Keywords
Archipelago insight; Aerospace insights; Game Education
Abstract

Aerospace insight is one of the parts of Archipelago insight and is important for every citizen to understand the urgency of civic education in the nation and State. The low interest in learning from archipelago insight students can be improved through learning media, such as experimental devices, simulations, and games. This research approach uses the Research and Development method, with the final product is a game application. This research is divided into two stages. The first stage is the game development and the second is testing. Game Ambassador Indonesia is designed and built in the form of software inserted questions about the concept of insight archipelago, especially aerospace insights. From the experiments conducted, 77% of students had no difficulty and were happy to use this game and add to their aerospace insights. So it can be concluded that research products are easy to apply. Increasing students’ knowledge of archipelago insights (aerospace insights) can stimulate students to learn and be used as an alternative learning media. conducted 77% of students had no difficulty and were happy to use this game and add to their aerospace insights. So it can be concluded that research products are easy to apply, increase students’ knowledge of archipelago insights (aerospace insights) can stimulate students to learn and can be used as an alternative learning media.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the Adisutjipto Aerospace, Science and Engineering International Conference (AASEIC 2024)
Series
Advances in Engineering Research
Publication Date
31 March 2025
ISBN
978-94-6463-668-0
ISSN
2352-5401
DOI
10.2991/978-94-6463-668-0_6How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Abdul Haris Subarjo
AU  - Dedet Hermawan Setiabudi
AU  - Nurfi Ahmadi
AU  - Elly Kumolosari
AU  - Okto Dinaryanto
PY  - 2025
DA  - 2025/03/31
TI  - Development of Android Game Learning Aerospace Insights
BT  - Proceedings of the Adisutjipto Aerospace, Science and Engineering International Conference (AASEIC 2024)
PB  - Atlantis Press
SP  - 38
EP  - 47
SN  - 2352-5401
UR  - https://doi.org/10.2991/978-94-6463-668-0_6
DO  - 10.2991/978-94-6463-668-0_6
ID  - Subarjo2025
ER  -