Research on Multimodal Game Scenarios Based on XR Technology
- DOI
- 10.2991/978-2-38476-380-1_25How to use a DOI?
- Keywords
- AR; VR; multimodal human-computer interaction; game scenes
- Abstract
Virtual reality technology is a high-tech technology developed based on computer technology, which has high simulation characteristics and can bring people a real-world experience. This technology has significant application advantages in the field of games. This paper introduces the advantages of XR technology applied to game scenes from four aspects: multi-perceptual, immersive, interactive, and imaginative, and analyzes the technical difficulties and optimization measures in multi-modal game scenes from four aspects: 3D space modeling and rendering technology, data diversity and integration, computing resource demand and real-time interaction, enhancing user perception efficiency and alleviating cognitive load, so as to provide a reference for the research of multi-modal game scenarios under XR technology.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Yixin Zhang AU - Weilun Qi PY - 2025 DA - 2025/03/18 TI - Research on Multimodal Game Scenarios Based on XR Technology BT - Proceedings of the 4th International Conference on Culture, Design and Social Development (CDSD 2024) PB - Atlantis Press SP - 231 EP - 238 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-380-1_25 DO - 10.2991/978-2-38476-380-1_25 ID - Zhang2025 ER -