Proceedings of the 4th International Conference on Culture, Design and Social Development (CDSD 2024)

Research on Multimodal Game Scenarios Based on XR Technology

Authors
Yixin Zhang1, *, Weilun Qi2
1Lanzhou University, YixinZhang, Lanzhou, 730000, China
2Qinghai Normal University, Weilun Qi, Xining, Qinghai, 810000, China
*Corresponding author. Email: 2897457622@qq.com
Corresponding Author
Yixin Zhang
Available Online 18 March 2025.
DOI
10.2991/978-2-38476-380-1_25How to use a DOI?
Keywords
AR; VR; multimodal human-computer interaction; game scenes
Abstract

Virtual reality technology is a high-tech technology developed based on computer technology, which has high simulation characteristics and can bring people a real-world experience. This technology has significant application advantages in the field of games. This paper introduces the advantages of XR technology applied to game scenes from four aspects: multi-perceptual, immersive, interactive, and imaginative, and analyzes the technical difficulties and optimization measures in multi-modal game scenes from four aspects: 3D space modeling and rendering technology, data diversity and integration, computing resource demand and real-time interaction, enhancing user perception efficiency and alleviating cognitive load, so as to provide a reference for the research of multi-modal game scenarios under XR technology.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 4th International Conference on Culture, Design and Social Development (CDSD 2024)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
18 March 2025
ISBN
978-2-38476-380-1
ISSN
2352-5398
DOI
10.2991/978-2-38476-380-1_25How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Yixin Zhang
AU  - Weilun Qi
PY  - 2025
DA  - 2025/03/18
TI  - Research on Multimodal Game Scenarios Based on XR Technology
BT  - Proceedings of the 4th International Conference on Culture, Design and Social Development (CDSD 2024)
PB  - Atlantis Press
SP  - 231
EP  - 238
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-380-1_25
DO  - 10.2991/978-2-38476-380-1_25
ID  - Zhang2025
ER  -