Proceedings of the Third International Conference on Communication, Language, Literature, and Culture (ICCoLliC 2024)

Indonesian-French Critical Intercultural Literacy Through Digital Comics

Authors
Sri Handayani1, *, Bani Sudardi1, Sahid Teguh Widodo1, Tri Indri Hardini2
1Universitas Sebelas Maret Surakarta, Surakarta, Indonesia
2Universitas Pendidikan Indonesia, Bandung, Indonesia
*Corresponding author. Email: srihandayani@mail.unnes.ac.id
Corresponding Author
Sri Handayani
Available Online 24 December 2024.
DOI
10.2991/978-2-38476-321-4_20How to use a DOI?
Keywords
digital comic; globalization; intercultural literacy
Abstract

Literacy is important to adapt to several changes in the current era. Literacy is seen as a learning process displayed through text and is an important starting point for facilitating French learners’ critical intercultural literacy. Critical intercultural literacy plays an important role among French language learners. This activity is useful so that they can be open-minded towards foreign cultures without rejecting their original culture and so that they can have a fortress and filter against cultures that come from outside and global culture. In today's digital era, implementing intercultural literacy can be done by utilizing digital media, such as digital comics, which are the learner's preference. Digital media suits the character of Generation Z and meets the learning requirements in the 5.0 era. This article aims to describe digital comics that can support Indonesian-French intercultural literacy and detail critical intercultural literacy steps through digital comics. To achieve these goals, an intercultural approach is applied to identify cultural elements in digital comics, interpret them, and describe critical intercultural literacy steps through these comics. The analysis results show that digital comics contain French values, culture, and local Indonesian wisdom. Indonesian - French intercultural literacy using digital comics is carried out through 1) identification of digital comic elements, 2) identification of the similarities and differences in cultural elements and values in digital comics, and 3) development of critical thinking about cultural differences found in digital comics.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the Third International Conference on Communication, Language, Literature, and Culture (ICCoLliC 2024)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
24 December 2024
ISBN
978-2-38476-321-4
ISSN
2352-5398
DOI
10.2991/978-2-38476-321-4_20How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Sri Handayani
AU  - Bani Sudardi
AU  - Sahid Teguh Widodo
AU  - Tri Indri Hardini
PY  - 2024
DA  - 2024/12/24
TI  - Indonesian-French Critical Intercultural Literacy Through Digital Comics
BT  - Proceedings of the Third International Conference on Communication, Language, Literature, and Culture (ICCoLliC 2024)
PB  - Atlantis Press
SP  - 283
EP  - 298
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-321-4_20
DO  - 10.2991/978-2-38476-321-4_20
ID  - Handayani2024
ER  -