The Investigation of Pandemic Impact on Global Gaming Market
- DOI
- 10.2991/978-94-6463-652-9_30How to use a DOI?
- Keywords
- Pandemic; Gaming Market; Stock prices
- Abstract
The COVID-19 pandemic has imposed a significant impact on the global gaming industry, causing disruptions across regions and reshaping consumer behaviours. This review article studies the multifaceted effects of the pandemic on gaming markets in China, the United States, and Japan, highlighting differences in market responses and financial performances. While the global gaming industry saw unprecedented growth in user engagement and revenues during the lockdown period, regional disparities were evident. The Chinese market, though initially buoyed by increased sales, witnessed a decline in smaller companies due to regulatory challenges. In contrast, the U.S. gaming market experienced abnormal stock returns during the early stages of the pandemic, benefiting from increased demand for both games and hardware. Japan, however, diverged from the global trend, with significant declines in stock prices, particularly in the mobile gaming sector. This article also discusses the limitations of traditional data analysis methods used in pandemic-related research and suggests the integration of Artificial Intelligence (AI)-driven models for future studies to better capture dynamic market trends. Additionally, it proposes strategies for the gaming industry to enhance resilience against future disruptions, including portfolio diversification and investment in robust digital infrastructure. By exploring the pandemic’s diverse impacts and offering insights for future preparedness, this review contributes to a comprehensive understanding of how the gaming industry can adapt to global challenges.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Kongzhe Cai PY - 2025 DA - 2025/02/24 TI - The Investigation of Pandemic Impact on Global Gaming Market BT - Proceedings of the International Workshop on Navigating the Digital Business Frontier for Sustainable Financial Innovation (ICDEBA 2024) PB - Atlantis Press SP - 295 EP - 300 SN - 2352-5428 UR - https://doi.org/10.2991/978-94-6463-652-9_30 DO - 10.2991/978-94-6463-652-9_30 ID - Cai2025 ER -