Proceedings of the International Conference on Economics, Business, Social, and Humanities 2025 (ICEBSH 2025)

Cultural Identity, Education, and Communication for Sustainable Development in Indonesia

Authors
Diah Ayu Candraningrum1, *, Riris Loisa2, Farid Rusdi3
1Tarumanagara University, Jakarta, 11440, Indonesia
2Tarumanagara University, Jakarta, 11440, Indonesia
3Tarumanagara University, Jakarta, 11440, Indonesia
*Corresponding author. Email: diahc@fikom.untar.ac.id
Corresponding Author
Diah Ayu Candraningrum
Available Online 29 December 2025.
DOI
10.2991/978-2-38476-495-2_7How to use a DOI?
Keywords
game online; video game; local culture; sustainable development; young generations
Abstract

General knowledge should not be the sole thing taught in higher education. Students’ comprehension of cultural values through an ecological approach will help them develop a viewpoint that considers the ecosystem and long-term sustainability in addition to perceiving natural resources as objects of exploitation. Online games with local cultural content are one type of learning media that may be used to teach cultural values. Working together with local and international online game developers can help people establish local wisdom values, which are supposed to be the foundation for their attitudes and ways of perceiving social reality. In order to help young people develop their creative thinking abilities and have an impact on sustainable development, this study will examine online games with local cultural material that can be utilised as a communication tool and to teach cultural values. The Dakon, Lokapala, and Minecraft Hardcore Borobudur series are three categories of online games that incorporate local culture. The research technique and method selected is a qualitative approach using a case study research method. According to the findings, each game incorporates several cultural values, like the importance of precision, solidarity, and honesty. Online games can also help younger people develop strong character traits, such as critical and creative thinking and cross-cultural cooperation. In conclusion, for digital platforms to become a medium for culture-based character learning, a solid partnership between families, schools, campuses, and communities is required.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Conference on Economics, Business, Social, and Humanities 2025 (ICEBSH 2025)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
29 December 2025
ISBN
978-2-38476-495-2
ISSN
2352-5398
DOI
10.2991/978-2-38476-495-2_7How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Diah Ayu Candraningrum
AU  - Riris Loisa
AU  - Farid Rusdi
PY  - 2025
DA  - 2025/12/29
TI  - Cultural Identity, Education, and Communication for Sustainable Development in Indonesia
BT  - Proceedings of the International Conference on Economics, Business, Social, and Humanities 2025 (ICEBSH 2025)
PB  - Atlantis Press
SP  - 62
EP  - 72
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-495-2_7
DO  - 10.2991/978-2-38476-495-2_7
ID  - Candraningrum2025
ER  -