Proceedings of the International Conference on Education Practice (ICEP 2024)

Problem-based Learning in Digital Comic to Support Pancasila Learners Profile in Elementary School Students

Authors
Umi Astuti1, *, Ika Lestari1, Linda Zakiah1, Herlina Usman1
1State University of Jakarta, 13220, Jakarta, Indonesia
*Corresponding author. Email: umiastuti381@gmail.com
Corresponding Author
Umi Astuti
Available Online 27 March 2025.
DOI
10.2991/978-2-38476-376-4_18How to use a DOI?
Keywords
Digital Comic; Problem Based Learning; Pancasila Learners Profile
Abstract

Along with the development of time, education holds a dynamic power which influences the technology development and global demand to create an excellent generation. This occurs with the implementation of Merdeka Curriculum program in actualizing Pancasila Learners Profile. In assisting the learning process, innovation in learning media is needed to give a further understanding for students. This research aims to create a product in the form of digital comic with problem-based learning to support Pancasila Learners Profile in the fourth grade elementary students. The research is conducted at SDN Mampang Prapatan 02 Pagi Jakarta with 42 students as the respondents. Research and Development (R&D) method is applied to compile the research with the ADDIE development model. In collecting data, the techniques of observation, interview, and questionnaire are used. Problem-based learning digital comic development obtains 98% validations from media expert, 97,9% from material expert, and 100% from language expert, which all included in a very good category. Furthermore, one-on-one test obtains a result of 95,3%, small group test 95,3%, and 96,4% in field test, which all also included in a very good category. Based on the results, digital comic with problem-based learning is appropriate to support Pancasila Learners Profile in fourth grade elementary students.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Conference on Education Practice (ICEP 2024)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
27 March 2025
ISBN
978-2-38476-376-4
ISSN
2352-5398
DOI
10.2991/978-2-38476-376-4_18How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Umi Astuti
AU  - Ika Lestari
AU  - Linda Zakiah
AU  - Herlina Usman
PY  - 2025
DA  - 2025/03/27
TI  - Problem-based Learning in Digital Comic to Support Pancasila Learners Profile in Elementary School Students
BT  - Proceedings of the International Conference on Education Practice (ICEP 2024)
PB  - Atlantis Press
SP  - 203
EP  - 220
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-376-4_18
DO  - 10.2991/978-2-38476-376-4_18
ID  - Astuti2025
ER  -