Proceedings of the 2025 3rd International Conference on Image, Algorithms, and Artificial Intelligence (ICIAAI 2025)

Rapid Web Game Development with Minimalist Technology Stack: A Case Study of Pokelike

Authors
Yihan Peng1, *
1The Faculty of Engineering, Architecture and Information Technology, The University of Queensland, Brisbane, QLD, 4072, Australia
*Corresponding author. Email: yihan.peng@student.uq.edu.au
Corresponding Author
Yihan Peng
Available Online 31 August 2025.
DOI
10.2991/978-94-6463-823-3_92How to use a DOI?
Keywords
Web game; Minimalist technology stack; Frameless front‑end
Abstract

This paper presents a case study of Pokelike, a turn-based web game prototype developed in just five days using a minimalist technology stack. Eschewing modern front-end frameworks, the project leveraged plain HTML, CSS, and JavaScript to create a frameless user interface. On the back end, a lightweight setup was employed by using Spring Boot coupled with an embedded SQLite database. Guided by subtractive design principles and rapid micro-sprints, the two-person team focused exclusively on essential gameplay mechanics—such as turn sequencing, damage calculation, and data-driven customization—while deliberately omitting nonessential features including complex AI behavior, character leveling, and animations. A key element of the approach was the use of a data-driven architecture that separated game logic from game content, thus enabling dynamic updates through database modifications without requiring any changes to the underlying codebase. Additionally, the team integrated an AI-augmented workflow by consulting ChatGPT for syntax troubleshooting and code refactoring. Although this reduced the development time significantly, it also underscored the importance of maintaining human oversight to ensure the final product’s quality and coherence.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2025 3rd International Conference on Image, Algorithms, and Artificial Intelligence (ICIAAI 2025)
Series
Advances in Computer Science Research
Publication Date
31 August 2025
ISBN
978-94-6463-823-3
ISSN
2352-538X
DOI
10.2991/978-94-6463-823-3_92How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Yihan Peng
PY  - 2025
DA  - 2025/08/31
TI  - Rapid Web Game Development with Minimalist Technology Stack: A Case Study of Pokelike
BT  - Proceedings of the 2025 3rd International Conference on Image, Algorithms, and Artificial Intelligence (ICIAAI 2025)
PB  - Atlantis Press
SP  - 935
EP  - 944
SN  - 2352-538X
UR  - https://doi.org/10.2991/978-94-6463-823-3_92
DO  - 10.2991/978-94-6463-823-3_92
ID  - Peng2025
ER  -