Proceedings of the 7th International Conference on Literature, Art and Human Development (ICLAHD 2025)

Spatial Narrative–Driven Emotion-Oriented Design Method for Healing-Oriented VR Serious Games

Authors
Zhongping Hu1, 2, Kyungran Choi1, *
1Department of Space and Culture Design, Kookmin University, Seoul, 01706, Republic of Korea
2College of Art, Xiangtan University, Yuhu District, Xiangtan City, 411105, Hunan Province, China
*Corresponding author. Email: ran@kookmin.ac.kr
Corresponding Author
Kyungran Choi
Available Online 31 December 2025.
DOI
10.2991/978-2-38476-511-9_105How to use a DOI?
Keywords
Spatial narrative; Healing-oriented VR serious games; Emotion-oriented design; Digital therapeutics; Immersive experience
Abstract

This study investigates emotion-oriented design methods for healing-oriented VR serious games through the lens of spatial narrative. Integrating concepts from environmental psychology, immersion theory, and digital narratology, it constructs a “space–emotion–interaction” coupling model to reveal how spatial narrative mediates emotional experience and psychological healing. Combining case studies and prototype-based experiments, the research systematically analyzes spatial layout, atmospheric design, and interactive narrative mechanisms. Results demonstrate that spatial narrative not only enhances users’ immersion and empathy but also promotes emotional regulation and psychological recovery within virtual healing environments. The findings provide practical design strategies and theoretical insights for emotion-oriented design and digital therapeutic applications of VR serious games.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Download article (PDF)

Volume Title
Proceedings of the 7th International Conference on Literature, Art and Human Development (ICLAHD 2025)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
31 December 2025
ISBN
978-2-38476-511-9
ISSN
2352-5398
DOI
10.2991/978-2-38476-511-9_105How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Zhongping Hu
AU  - Kyungran Choi
PY  - 2025
DA  - 2025/12/31
TI  - Spatial Narrative–Driven Emotion-Oriented Design Method for Healing-Oriented VR Serious Games
BT  - Proceedings of the 7th International Conference on Literature, Art and Human Development (ICLAHD 2025)
PB  - Atlantis Press
SP  - 899
EP  - 907
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-511-9_105
DO  - 10.2991/978-2-38476-511-9_105
ID  - Hu2025
ER  -