How Does Xiaohongshu Transform Courtroom Games into Social Culture? Taking “Ace Attorney” as an Example
- DOI
- 10.2991/978-2-38476-511-9_107How to use a DOI?
- Keywords
- Xiaohongshu; Ace Attorney; participatory culture; user-generated content; cultural transformation
- Abstract
With the rise of short-form video and graphic platforms, gaming IP is no longer limited to entertainment consumption but has gradually evolved into a “repository” of social culture. This study uses the courtroom-themed game “Ace Attorney” as a case study to explore how users on the Xiaohongshu platform recreate, reconstruct, and integrate it into daily social expressions. Drawing on theories of participatory culture and platform-based communication, this study employed qualitative discourse analysis and conducted semi-structured interviews with 10 active Xiaohongshu users from Generation Z. Each interview lasted 30-60 minutes and was conducted via Tencent Meetings and in-person. The interview outline focused on how users recreate the game’s character language, courtroom scenes, and visual symbols to express their opinions and spark interaction. Classic phrases from the game, such as “Dissent!” and “Oppose!”, are widely used to express dissatisfaction with real-life situations, humorously mimic, and resonate with others. On Xiaohongshu, “Ace Attorney” has transcended its original gaming attributes, transforming into a “universal cultural language” embedded in users’ social contexts. This study reveals how game narratives, driven by the combined influence of platform algorithms, user engagement, and cultural context, evolve into a cultural resource with social functions. This finding contributes to our understanding of how contemporary digital platforms promote the socialization of entertainment content and cultural re-creation.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Jiacheng Guo AU - Angelina Tian PY - 2025 DA - 2025/12/31 TI - How Does Xiaohongshu Transform Courtroom Games into Social Culture? Taking “Ace Attorney” as an Example BT - Proceedings of the 7th International Conference on Literature, Art and Human Development (ICLAHD 2025) PB - Atlantis Press SP - 915 EP - 921 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-511-9_107 DO - 10.2991/978-2-38476-511-9_107 ID - Guo2025 ER -