Proceedings of the 2024 International Conference on Social Sciences and Educational Development (ICOSSED 2024)

The Feasibility Study of VR Technology to Solve the Problem of Education in China - Based on the Concept of Metaverse

Authors
Guanyu Lyu1, *
1Johns Hopkins University, Baltimore, MD, 21218, USA
*Corresponding author. Email: lvgy990923lvgy9990923@outlook.com
Corresponding Author
Guanyu Lyu
Available Online 28 March 2025.
DOI
10.2991/978-2-38476-382-5_9How to use a DOI?
Keywords
metaverse; VR immersive experience; education; educational inequality
Abstract

Metaverse and VR technology are the important products of the new era, and it is generally believed that metaverse and VR technology can be combined with some fields other than entertainment and games to solve some existing problems in different fields. Meanwhile, there have been many obvious problems in the field of education in China at present, and will these problems be solved by introducing metaverse and VR technology? By studying the characteristics of metaverse and VR technology and the current problems in education, this paper focuses on the current inequality of education in China and discusses how the characteristics of metaverse and VR technology can be applied to the education field and solve the problems existing in the education field. Further research on the possibility of using metaverse and VR technology in the field of education to improve or solve these problems.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2024 International Conference on Social Sciences and Educational Development (ICOSSED 2024)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
28 March 2025
ISBN
978-2-38476-382-5
ISSN
2352-5398
DOI
10.2991/978-2-38476-382-5_9How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Guanyu Lyu
PY  - 2025
DA  - 2025/03/28
TI  - The Feasibility Study of VR Technology to Solve the Problem of Education in China - Based on the Concept of Metaverse
BT  - Proceedings of the 2024 International Conference on Social Sciences and Educational Development (ICOSSED 2024)
PB  - Atlantis Press
SP  - 73
EP  - 82
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-382-5_9
DO  - 10.2991/978-2-38476-382-5_9
ID  - Lyu2025
ER  -