AI-Driven Gamification Models for Long-Term Educational Engagement
- DOI
- 10.2991/978-94-6463-718-2_8How to use a DOI?
- Keywords
- AI-driven gamification; long-term engagement; adaptive learning; educational technology; personalized learning; reinforcement learning; machine learning in education; student motivation; gamified learning environments; AI-powered assessments
- Abstract
Although gamification in education has been extensively studied, most of the studies published to date are primarily concerned with the short-lived nature of student engagement, lack adequate real-world empirical validation, and/ or do not incorporate artificial intelligence (AI). In this study, we introduce an AI-driven gamification model aimed at increasing long-term educational engagement through the utilization of personalized learning pathways, adaptive difficulty levels, immediate feedback, and reinforcement learning algorithms. In contrast to previous work that centers on educator perceptions or a narrow number of gamifications artifacts this study takes a holistic view which integrates student and trainer opinion and uses AI-supported gamification mechanisms across multiple educational contexts: K-12, higher education and corporate training. The proposed framework seeks to minimize the divide between theoretical constructs and practical application by sustaining student’s engagement with the tools from these constructs over a long period of time and achieving improved student learning. A new AI-based engagement analytics system is also included in the study to evaluate engagement dynamics for gamification techniques and to provide evidence of any motivational impact on students. Successful long-term retention of knowledge and academic performance has been the focus of this new AI framework for educational gamification.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Valli Madhavi Koti AU - J. S. Abhirami AU - M. Vinoth AU - Dibyahash Bordoloi AU - Sai Teja Nuka AU - M. Mumjitha PY - 2025 DA - 2025/05/23 TI - AI-Driven Gamification Models for Long-Term Educational Engagement BT - Proceedings of the International Conference on Sustainability Innovation in Computing and Engineering (ICSICE 2024) PB - Atlantis Press SP - 73 EP - 85 SN - 2352-538X UR - https://doi.org/10.2991/978-94-6463-718-2_8 DO - 10.2991/978-94-6463-718-2_8 ID - Koti2025 ER -