The Design of a Garbage Classification APP based on the KJ-KANO Model and Gamification Collaborative Mechanism
- DOI
- 10.2991/978-94-6239-825-2_38How to use a DOI?
- Keywords
- KJ method; KANO model; Four-quadrant model; Gamified collaborative design
- Abstract
This study aims to accurately identify and synergistically balance multi-stakeholder needs to enhance waste sorting efficiency and user engagement. Methodologically, an improved KJ method was adopted to construct a tripartite needs alignment framework, yielding a standardized requirement inventory. Based on KANO theory, a bidirectional questionnaire was administered to compute Better-Worse coefficients for need classification and prioritization, followed by the development of a gamified collaborative design mechanism to interconnect the three stakeholder groups and inform the APP design. The findings delineated the functional requirements of waste collectors, recycling merchants, and child users, which were subsequently integrated via a dynamic priority matrix and translated into design elements, culminating in a coherent design scheme that demonstrably improves sorting accuracy, accelerates recovery-reproduction workflows, and broadens public access to classification knowledge. The integrated KJ-KANO and gamification-based approach effectively curtails subjective design bias, enhances objectivity through the triangulation of needs clustering, classification, and systematic design, and facilitates dynamic need equilibrium via gamified collaboration—thereby enabling more efficient and precise multi-party coordination. Moreover, it offers a reusable methodological framework for stakeholder-oriented design and contributes meaningfully to the promotion of sustainable, green lifestyles.
- Copyright
- © 2026 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Wei Pan AU - Hui Shao PY - 2026 DA - 2026/11/10 TI - The Design of a Garbage Classification APP based on the KJ-KANO Model and Gamification Collaborative Mechanism BT - Proceedings of the 2026 5th International Conference on Public Service, Economic Management and Sustainable Development (PESD 2026) PB - Atlantis Press SP - 384 EP - 396 SN - 2352-5428 UR - https://doi.org/10.2991/978-94-6239-825-2_38 DO - 10.2991/978-94-6239-825-2_38 ID - Pan2026 ER -