Proceedings of the Conference on Social and Sustainable Innovation in Technology & Engineering (SASI-ITE 2025)

AI-Powered Smart & Adaptive Online Chess

Authors
Udayagiri Sanjay1, *, Pothamshetti Nithin Kumar2, Palugula Manuteja3, Kunta Sai Snehith4, Venna Ambica5
1Student, Dept IT, Vignana Bharathi Institute of Technology, Hyderabad, India
2Student, Dept IT, Vignana Bharathi Institute of Technology, Hyderabad, India
3Student, Dept IT, Vignana Bharathi Institute of Technology, Hyderabad, India
4Student, Dept IT, Vignana Bharathi Institute of Technology, Hyderabad, India
5Assistant Professor, Dept IT, Vignana Bharathi Institute of Technology, Hyderabad, India
*Corresponding author. Email: sanjayvudayagiri30@gmail.com
Corresponding Author
Udayagiri Sanjay
Available Online 31 December 2025.
DOI
10.2991/978-94-6463-940-7_9How to use a DOI?
Keywords
AI Chess; Deep Reinforcement Learning; Neural Networks; Minimax; Adaptive Gameplay; Game Strategy
Abstract

This research proposes the design of an AI-powered online chess system that combines classical search algorithms with modern machine learning techniques to create an adaptive and intelligent gameplay environment. The model integrates the Minimax algorithm with Alpha-Beta pruning, reinforcement learning, and a deep neural network trained on grandmaster-level datasets. Additionally, pre-trained chess engines such as Stockfish an are employed for benchmarking and move validation. The system supports real-time move prediction, adaptive difficulty adjustment, and player-centric strategic analysis. A central research question guiding this work is: Can a hybrid system combining classical search with reinforcement learning outperform traditional engines in adaptability against diverse playstyles? Results from experimental testing demonstrate competitive accuracy, reduced response time, and dynamic adaptation to human strategies, making the system suitable for both casual players and advanced learners.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the Conference on Social and Sustainable Innovation in Technology & Engineering (SASI-ITE 2025)
Series
Advances in Intelligent Systems Research
Publication Date
31 December 2025
ISBN
978-94-6463-940-7
ISSN
1951-6851
DOI
10.2991/978-94-6463-940-7_9How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Udayagiri Sanjay
AU  - Pothamshetti Nithin Kumar
AU  - Palugula Manuteja
AU  - Kunta Sai Snehith
AU  - Venna Ambica
PY  - 2025
DA  - 2025/12/31
TI  - AI-Powered Smart & Adaptive Online Chess
BT  - Proceedings of the Conference on Social and Sustainable Innovation in Technology & Engineering (SASI-ITE 2025)
PB  - Atlantis Press
SP  - 84
EP  - 93
SN  - 1951-6851
UR  - https://doi.org/10.2991/978-94-6463-940-7_9
DO  - 10.2991/978-94-6463-940-7_9
ID  - Sanjay2025
ER  -