Developing and Testing a Project-Based Learning Model with Hainan Cultural Integration—The Case of Digital Comics in Vocational Higher Education
- DOI
- 10.2991/978-2-38476-541-6_73How to use a DOI?
- Keywords
- Project-based teaching; Digital painting; Traditional culture; Cultural confidence; Curriculum ideology and politics
- Abstract
This study takes the course “Comics Character and Scene Design” in higher vocational colleges as a practical platform to explore pathways for integrating digital painting techniques with cultural elements distinctive to Hainan under a project-based teaching model. The research aims to strengthen students’ cultural confidence and enhance their creative abilities through practical teaching. A three-stage instructional framework, i.e., “cultural cognition, project practice, and ideological internalization”, is constructed to guide the process. Elements such as the integrity culture, revolutionary red culture, and ethnic minority culture in Hainan are integrated into the design of comic-themed projects. We teach students to utilize digital painting tools, such as Procreate and Adobe Photoshop, for their creative endeavors. A comprehensive evaluation of teaching effectiveness was conducted through teacher assessments, a comparative analysis of exemplary student works, and student self-evaluations. The results show that 89% of the student works met the criteria for incorporating Hainan cultural elements, with an 81% alignment rate for ideological-political themes, a 34% improvement in the accuracy of cultural symbol expression, and a maximum 95.2% coverage rate in recognizing core cultural keywords. These findings demonstrate that this teaching model effectively achieves a closed-loop integration of “cultural cognition, technical expression, and value identification”, providing a replicable methodology and technological support for the reform of curriculum ideology and politics in art-related vocational education.
- Copyright
- © 2026 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Wenwen Shao AU - Chuhua Ma AU - Yang Liu AU - Yang Zhang PY - 2026 DA - 2026/02/26 TI - Developing and Testing a Project-Based Learning Model with Hainan Cultural Integration—The Case of Digital Comics in Vocational Higher Education BT - Proceedings of the 2025 5th International Conference on Culture, Design and Social Development (CDSD 2025) PB - Atlantis Press SP - 664 EP - 675 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-541-6_73 DO - 10.2991/978-2-38476-541-6_73 ID - Shao2026 ER -