Proceedings of the 2025 4th International Conference on Bigdata Blockchain and Economy Management (ICBBEM 2025)

Hand 3D Keypoint Estimation Application Based on Graph Neural Networks

Authors
Xuan Wang1, 2, 3, 4, 5, Chunyan Peng1, 2, 3, 4, 5, *, Shilong Chen1, 2
1School of Computer, Qinghai Normal University, Xining, 810008, Qinghai, China
2The State Key Laboratory of Tibetan Intelligence, Qinghai Normal University, Xining, Qinghai, 810008, China
3Key Laboratory of Tibetan Information Processing, Ministry of Education, Xining, 810008, China
4Qinghai Provincial Key Laboratory of Tibetan Information Processing and Machine Translation, Xining, 810008, China
5Tibetan Information Processing Engineering Technology Research Center of Qinghai Province, Xining, 810008, China
*Corresponding author. Email: pcy@qhnu.edu.cn
Corresponding Author
Chunyan Peng
Available Online 31 May 2025.
DOI
10.2991/978-94-6463-742-7_50How to use a DOI?
Keywords
Graph Neural Networks; 3D Keypoint Estimation; Hand Pose; Model Deployment; Unreal Engine
Abstract

This paper proposes a hand 3D keypoint estimation application system based on graph neural networks (GNN), providing an intuitive visualization solution for fields like virtual reality, gesture control, and medical rehabilitation. The system takes a single RGB image as input, employs a two-stage model composed of Keypoint R-CNN and GNN to predict 3D keypoint coordinates of the input hand image, and maps the results to a 3D hand model in Unreal Engine through post-processing. Leveraging tools such as ONNX, Unreal Engine NNE, and OpenCV, we implemented a complete engineering pipeline encompassing image acquisition, model inference, and 3D visualization. This validates the deployability and application prospects of the method in real-world scenarios.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2025 4th International Conference on Bigdata Blockchain and Economy Management (ICBBEM 2025)
Series
Advances in Intelligent Systems Research
Publication Date
31 May 2025
ISBN
978-94-6463-742-7
ISSN
1951-6851
DOI
10.2991/978-94-6463-742-7_50How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Xuan Wang
AU  - Chunyan Peng
AU  - Shilong Chen
PY  - 2025
DA  - 2025/05/31
TI  - Hand 3D Keypoint Estimation Application Based on Graph Neural Networks
BT  - Proceedings of the 2025 4th International Conference on Bigdata Blockchain and Economy Management (ICBBEM 2025)
PB  - Atlantis Press
SP  - 524
EP  - 538
SN  - 1951-6851
UR  - https://doi.org/10.2991/978-94-6463-742-7_50
DO  - 10.2991/978-94-6463-742-7_50
ID  - Wang2025
ER  -