Hand 3D Keypoint Estimation Application Based on Graph Neural Networks
- DOI
- 10.2991/978-94-6463-742-7_50How to use a DOI?
- Keywords
- Graph Neural Networks; 3D Keypoint Estimation; Hand Pose; Model Deployment; Unreal Engine
- Abstract
This paper proposes a hand 3D keypoint estimation application system based on graph neural networks (GNN), providing an intuitive visualization solution for fields like virtual reality, gesture control, and medical rehabilitation. The system takes a single RGB image as input, employs a two-stage model composed of Keypoint R-CNN and GNN to predict 3D keypoint coordinates of the input hand image, and maps the results to a 3D hand model in Unreal Engine through post-processing. Leveraging tools such as ONNX, Unreal Engine NNE, and OpenCV, we implemented a complete engineering pipeline encompassing image acquisition, model inference, and 3D visualization. This validates the deployability and application prospects of the method in real-world scenarios.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Xuan Wang AU - Chunyan Peng AU - Shilong Chen PY - 2025 DA - 2025/05/31 TI - Hand 3D Keypoint Estimation Application Based on Graph Neural Networks BT - Proceedings of the 2025 4th International Conference on Bigdata Blockchain and Economy Management (ICBBEM 2025) PB - Atlantis Press SP - 524 EP - 538 SN - 1951-6851 UR - https://doi.org/10.2991/978-94-6463-742-7_50 DO - 10.2991/978-94-6463-742-7_50 ID - Wang2025 ER -