Proceedings of The 8th International Conference on Education Innovation (ICEI 2024)

Educational Technology Product Development Based on Design Thinking: Praxis of Educational Technology Innovation

Authors
Haryono Haryono1, *, Muhammad Nazil Iqdami1
1Faculty of Education and Psychology, Universitas Negeri Semarang, Semarang, Indonesia
*Corresponding author. Email: fransharyono@mail.unnes.ac.id
Corresponding Author
Haryono Haryono
Available Online 2 April 2025.
DOI
10.2991/978-2-38476-360-3_68How to use a DOI?
Keywords
educational technology; product; design thinking
Abstract

Physical education is one area of learning in schools that has an important role in improving the health and quality of life of students and Physical education is The field of educational technology emerged as a discipline with the aim of addressing the challenges inherent in the process of human learning. The primary objectives of the educational technology movement are the facilitation of learning and the improvement of performance. For educational technology to make a significant contribution to overcoming human learning problems, it must be an applied discipline that produces tangible products that users can perceive and that have a meaningful impact on learning praxis. In order to develop products that are beneficial and meet user needs, the creation of educational technology products designed to facilitate learning and improve performance must be based on the principles of design thinking. Design thinking is an approach to problem-solving and innovation development that prioritizes the interests of users. This paper aims to explain the importance of design thinking in the development of educational technology products. Emphasizing its conceptual nature, the paper draws on data generated by reviewing relevant and existing literature in the field of instructional design and technology. Through this approach, the paper seeks to highlight how design thinking can enhance the creation of educational tools that are not only effective in facilitating learning but also user-centered, ensuring they meet the diverse needs of learners and educators alike.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of The 8th International Conference on Education Innovation (ICEI 2024)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
2 April 2025
ISBN
978-2-38476-360-3
ISSN
2352-5398
DOI
10.2991/978-2-38476-360-3_68How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Haryono Haryono
AU  - Muhammad Nazil Iqdami
PY  - 2025
DA  - 2025/04/02
TI  - Educational Technology Product Development Based on Design Thinking: Praxis of Educational Technology Innovation
BT  - Proceedings of The 8th International Conference on Education Innovation (ICEI 2024)
PB  - Atlantis Press
SP  - 778
EP  - 788
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-360-3_68
DO  - 10.2991/978-2-38476-360-3_68
ID  - Haryono2025
ER  -