Proceedings of the 2025 3rd International Conference on Image, Algorithms, and Artificial Intelligence (ICIAAI 2025)

Artistic Thinking in HCI: A Three‑Layer Framework

Authors
Xianshen Li1, *
1Guangdong Country Garden School, Guangdong, 528312, China
*Corresponding author. Email: lixianshen@gcgsedu.com
Corresponding Author
Xianshen Li
Available Online 31 August 2025.
DOI
10.2991/978-94-6463-823-3_95How to use a DOI?
Keywords
Human Computer Interaction; Emotional Goal Modeling; AI Assisted UI Generation
Abstract

This paper proposes a three-layer model designed to enhance human–computer interaction (HCI) through the systematic application of artistic thinking. The model comprises an Emotional Goal Layer, an Artistic Structure Translation Layer, and a Technical Implementation Layer. The Emotional Goal Layer captures and formalizes design intentions by converting subjective affective concepts into multidimensional vectors via natural language processing and emotion‐vector mapping. The Artistic Structure Translation Layer aligns these vectors with an art style ontology and employs conditional variational autoencoders, generative adversarial networks, and multi‐objective optimization to produce structured design parameters, such as color harmony, spatial composition, and interaction rhythm. The Technical Implementation Layer then operationalizes these parameters by generating design tokens, component architectures, and AI assisted code scaffolds for rapid deployment across platforms. A theoretical siulation of a meditation app scenario demonstrates how calmness and naturalness goals can be translated into pastel palettes, slow animations, and modular interface components. Although empirical validation remains future work, this conceptual framework bridges the gap between intuitive creativity and engineering execution, offering a novel pathway for embedding emotional resonance into digital experiences and fostering deeper user engagement.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2025 3rd International Conference on Image, Algorithms, and Artificial Intelligence (ICIAAI 2025)
Series
Advances in Computer Science Research
Publication Date
31 August 2025
ISBN
978-94-6463-823-3
ISSN
2352-538X
DOI
10.2991/978-94-6463-823-3_95How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Xianshen Li
PY  - 2025
DA  - 2025/08/31
TI  - Artistic Thinking in HCI: A Three‑Layer Framework
BT  - Proceedings of the 2025 3rd International Conference on Image, Algorithms, and Artificial Intelligence (ICIAAI 2025)
PB  - Atlantis Press
SP  - 971
EP  - 979
SN  - 2352-538X
UR  - https://doi.org/10.2991/978-94-6463-823-3_95
DO  - 10.2991/978-94-6463-823-3_95
ID  - Li2025
ER  -