Research on the Design Method of Science Fiction Exhibition Space Based on AIGC: A Case Study of Liu Cixin’s Science Fiction Literature Museum
- DOI
- 10.2991/978-2-38476-475-4_15How to use a DOI?
- Keywords
- AIGC; science fiction; exhibition space; literature
- Abstract
This paper focuses on the intersection of artificial intelligence-generated content (AIGC) technology and science fiction literature exhibition space, and deeply analyzes and proposes a new exhibition space construction model that integrates narrative logic, spatial interaction, and generative design concepts. In the process of research, the significant technical advantages of AIGC technology in spatial prototyping, dynamic scene construction, and user interaction and participation were systematically analyzed. At the same time, in close combination with the unique surreal characteristics, futuristic style and cross-media communication characteristics of science fiction, a complete design methodology system from the deep deconstruction of flat text to the accurate translation of three-dimensional space is carefully constructed. With the help of this system, the imaginative and imaginative text content of science fiction novels can be presented to the public in a more intuitive, easy-to-understand, and infectious image, so that readers can cross the boundaries of words and feel the charm of science fiction literature more truly. The research results show that AIGC technology can successfully break through the physical limitations of traditional exhibition spaces and create a new cultural exhibition place with the ability of self-evolution and dynamic development by virtue of its strong generation ability and innovative characteristics. This achievement not only opens up a new and innovative path for the cross-media dissemination of literary IP such as science fiction literature, but also provides a valuable theoretical reference for the future development of the field of cultural display.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Jiaqi Chi AU - Qingxiang Wu PY - 2025 DA - 2025/11/11 TI - Research on the Design Method of Science Fiction Exhibition Space Based on AIGC: A Case Study of Liu Cixin’s Science Fiction Literature Museum BT - Proceedings of the 2025 10th International Conference on Modern Management, Education and Social Sciences (MMET 2025) PB - Atlantis Press SP - 113 EP - 121 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-475-4_15 DO - 10.2991/978-2-38476-475-4_15 ID - Chi2025 ER -