Proceedings of the 2025 4th International Conference on Art Design and Digital Technology (ADDT 2025)

A Study on Interactive Logo Design Integrating AR Technology: A Case Study of the School of Art and Design at Zhengzhou University of Aeronautics

Authors
Binglin Zhang1, Yu Ran1, Ke Hu1, Sungwon Lee2, *
1Zhengzhou University of Aeronautics, Zhengzhou, Henan, 450046, China
2Dong-eui University, Busan, 47340, Korea
*Corresponding author. Email: ascada@deu.ac.kr
Corresponding Author
Sungwon Lee
Available Online 13 August 2025.
DOI
10.2991/978-94-6463-815-8_25How to use a DOI?
Keywords
Unity; Vuforia Engine; Logo; Augmented Reality (AR)
Abstract

This paper explores the integration of Augmented Reality (AR) technology with logos, using the logo of the School of Art and Design at Zhengzhou University of Aeronautics as a case study. The paper elaborates on the specific design approach for combining AR technology with brand logos. Based on the existing logo of the school, virtual animations and effects are created using 3D and particle special effects technologies. Additionally, Unity and Vuforia engine technologies are used to develop an accompanying mini-program. This system combines technology and art in a novel way, adding more fun to the logo and achieving a deeper integration of technology and the cultural identity of the school, enhancing a more intuitive and profound understanding of the school’s logo.

Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2025 4th International Conference on Art Design and Digital Technology (ADDT 2025)
Series
Advances in Computer Science Research
Publication Date
13 August 2025
ISBN
978-94-6463-815-8
ISSN
2352-538X
DOI
10.2991/978-94-6463-815-8_25How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Binglin Zhang
AU  - Yu Ran
AU  - Ke Hu
AU  - Sungwon Lee
PY  - 2025
DA  - 2025/08/13
TI  - A Study on Interactive Logo Design Integrating AR Technology: A Case Study of the School of Art and Design at Zhengzhou University of Aeronautics
BT  - Proceedings of the 2025 4th International Conference on Art Design and Digital Technology (ADDT 2025)
PB  - Atlantis Press
SP  - 237
EP  - 243
SN  - 2352-538X
UR  - https://doi.org/10.2991/978-94-6463-815-8_25
DO  - 10.2991/978-94-6463-815-8_25
ID  - Zhang2025
ER  -