VR and AI Empowering University Ideological and Political Teaching — Design of a Unity3D-Based Education System
- DOI
- 10.2991/978-94-6239-766-8_27How to use a DOI?
- Keywords
- Virtual Reality; Artificial Intelligence; Unity3D; DeepSeek Large Model Application; University Ideological Education
- Abstract
Ideological and political education is the core content of ideological and political education in universities in the new era, bearing the important mission of inheriting red genes, continuing red bloodlines, and cultivating new talents for the times. To address the pain points of traditional ideological education, such as a single format, insufficient immersion, weak interactivity, lack of real-time Q&A, and low personalization, this paper designs and implements a set of ideological teaching systems deeply integrated with virtual reality and artificial intelligence. The system builds a high-fidelity immersive virtual ideological exhibition hall at its core using the Unity3D engine, completing high-precision 3D modeling and resource optimization with 3ds Max. At the same time, it integrates the DeepSeek large language model API to create an AI dialogue system with functions such as natural language understanding, intelligent Q&A, ideological explanations, and value guidance, realizing a new ideological teaching model of “immersive experience + intelligent companionship + real-time Q&A + in-depth guidance.” Through pilot applications and multiple comparative experiments at a university, it is demonstrated that the integration of VR and AI technology can significantly enhance the appeal, interactivity, targeting, and effectiveness of ideological education, with notable improvements in students’ learning interest, participation, knowledge mastery, and ideological understanding levels. This research provides replicable and scalable technical solutions and practical paradigms for the digital and intelligent transformation of ideological education in universities.
- Copyright
- © 2026 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Xiaowen Guo AU - Zuo Li PY - 2026 DA - 2026/09/04 TI - VR and AI Empowering University Ideological and Political Teaching — Design of a Unity3D-Based Education System BT - Proceedings of the 2026 6th International Conference on Education, Information Management and Service Science (EIMSS 2026) PB - Atlantis Press SP - 258 EP - 269 SN - 2589-4900 UR - https://doi.org/10.2991/978-94-6239-766-8_27 DO - 10.2991/978-94-6239-766-8_27 ID - Guo2026 ER -