Research on immersive music education model based on virtual reality
- DOI
- 10.2991/978-2-38476-364-1_34How to use a DOI?
- Keywords
- Virtual Reality; Music Education; Immersive Learning; Educational Innovation
- Abstract
This paper explores the innovative applications of Virtual Reality technology in the field of music education, focusing on its potential to provide immersive learning experiences and practical opportunities. This research reveals how VR technology is ingeniously transforming traditional music teaching, enhancing students’ learning experiences, and offering new possibilities for teaching and learning. This paper also discusses the challenges and limitations faced when applying VR to music education, which, while causing temporary inconveniences, also drive continuous innovation in technology and educational methods. Finally, this paper looks ahead to future research and practical directions, anticipating that VR technology will compose more magnificent movements in the symphony of music education.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Yanzi Liu PY - 2025 DA - 2025/03/17 TI - Research on immersive music education model based on virtual reality BT - Proceedings of the 2024 4th International Conference on Education, Language and Art (ICELA 2024) PB - Atlantis Press SP - 268 EP - 272 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-364-1_34 DO - 10.2991/978-2-38476-364-1_34 ID - Liu2025 ER -