Vocabulary Introduction for Early Childhood Through Game-Based Learning Media
- DOI
- 10.2991/978-2-38476-567-6_16How to use a DOI?
- Keywords
- Vocabulary Introduction; Language; Early Childhood; Game-based Learning
- Abstract
Vocabulary acquisition in early childhood is a fundamental foundation for the development of language skills. Vocabulary plays a crucial role in children’s overall development, as it serves as the foundation for other language abilities, including listening, speaking, reading, and writing. Children with a rich vocabulary tend to express their thoughts more easily, interact socially, and comprehend new information more effectively. Conversely, limited vocabulary development may lead to learning difficulties at subsequent educational levels. Therefore, introducing vocabulary from an early age through the use of appropriate media is essential in early childhood education. This study aims to introduce vocabulary through game-based learning media. The type of research conducted is developmental research, employing the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The methods used to collect data were observation and the use of instruments. The data were analysed using a descriptive quantitative approach, which involved illustrating the results of children’s vocabulary acquisition after the implementation of the learning media. The analysis was conducted by comparing the initial condition with the condition after the intervention, thereby highlighting the improvement in vocabulary acquisition among the children. The results of the study show that the pre-test score was 65%, while the post-test score reached 87,4%. Based on these findings, the use of game-based learning media can serve as an effective alternative for teachers in introducing vocabulary to children during the learning process.
- Copyright
- © 2026 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Rahmah Novianti AU - Niken Pratiwi AU - Ajeng Fitri Untariana PY - 2026 DA - 2026/04/23 TI - Vocabulary Introduction for Early Childhood Through Game-Based Learning Media BT - Proceedings of the 3rd International Conference on Environmental Learning and Educational Technologies (3rd ICELET 2025) PB - Atlantis Press SP - 127 EP - 132 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-567-6_16 DO - 10.2991/978-2-38476-567-6_16 ID - Novianti2026 ER -