Ancient Java: Developing Digital Tourism Based On Virtual Reality For Promotion Media
- DOI
- 10.2991/978-2-38476-352-8_11How to use a DOI?
- Keywords
- tourism information system; tourism promotion strategy; Virtual Reality
- Abstract
The development of the tourism sector has an impact on the economic growth of each country. This happens because tourism has developed into one of the basic human needs. One form of tourism development to accommodate human needs is smart tourism development using Virtual Reality (VR). The utilization of technology in tourism will provide many benefits for stakeholders and tourists. The purpose of this research is to develop a virtual reality-based Ancient Java tourism application system as a tourism promotion in Java. The research method used is research and development (R&D) which uses the Borg & Gall model development. Data collection used qualitative instruments (interviews, observations, and documentation), as well as focus group discussions. The research data sources came from tourism stakeholders in East Java and Central Java, including the tourism office, tourist destination managers, investment and licensing offices, tourist agent entrepreneurs, and local communities in focus group discussions. The results showed that Ancient Java provides information about cultural tourism in the form of temples and sites in East Java and Central Java to tourists. The information provided is in the form of digital maps, a brief history of tourism, tourist locations, videos around tourist sites, street view and 360°. The development of the Virtual Reality-based Ancient Java tourism application system is expected to help relevant stakeholders in promoting tourist destinations through visual simulations such as the original form and can provide convenience for tourists in accessing the intended tourist information.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Idris Idris AU - Khofifatu Rohmah Adi AU - Yuli Agustina AU - Rudi Hermawan AU - Khairani Maulida PY - 2025 DA - 2025/01/21 TI - Ancient Java: Developing Digital Tourism Based On Virtual Reality For Promotion Media BT - Proceedings of the 5th International Conference on Humanities and Social Science (ICHSS 2024) PB - Atlantis Press SP - 125 EP - 140 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-352-8_11 DO - 10.2991/978-2-38476-352-8_11 ID - Idris2025 ER -