Brain Flow: A Gamified Digital Assessment with Chunking Enhancing Patriotism Reducing Cognitive Overload
- DOI
- 10.2991/978-2-38476-499-0_22How to use a DOI?
- Keywords
- Gamification; chunking; patriotism; cognitive overload; digital assessment
- Abstract
Brainflow is a web-based digital assessment innovation developed to enhance patriotic attitudes and reduce students’ extraneous cognitive overload. Aligned with Universitas Negeri Medan’s (UNIMED) long-term strategy for technology-enhanced learning, the platform integrates gamification and chunking principles to transform assessments into more engaging and cognitively manageable experiences. The study employed a quantitative experimental design with a pre-test post-test control group model. A total of 80 Civic Education students were randomly divided into two groups: 40 participants in the experimental group who used Brainflow and 40 in the control group who continued with conventional instruction. Instrument validity and reliability were ensured through Cronbach’s Alpha, and data were analyzed using both descriptive statistics and inferential tests, particularly paired-samples t-tests. The results revealed that Brainflow produced a significant improvement in students’ patriotic attitudes, with the experimental group showing a substantial increase in post-test performance (p < .001, Cohen’s d = 1.96), while the control group exhibited no meaningful change. Moreover, cognitive overload levels in the experimental group dropped sharply from 3.85 to 2.10 on a five-point scale, indicating a very large effect size (p < .001, Cohen’s d = 2.51). These outcomes highlight the dual function of gamification and chunking in creating assessments that foster civic values while reducing learning strain. At Technology Readiness Level (TRL) 3, Brainflow demonstrates verified potential and contributes to Sustainable Development Goal (SDG) 4: Quality Education by offering sustainable, inclusive, and effective learning innovations.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Abdinur Batubara AU - Fazli Rachman AU - Ramsul Nababan AU - Liber Siagian AU - Anni Latifah PY - 2025 DA - 2025/12/12 TI - Brain Flow: A Gamified Digital Assessment with Chunking Enhancing Patriotism Reducing Cognitive Overload BT - Proceedings of the International Conference on Social Sciences and Interdisciplinary Studies (ICSSIS 2025) PB - Atlantis Press SP - 273 EP - 281 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-499-0_22 DO - 10.2991/978-2-38476-499-0_22 ID - Batubara2025 ER -