Exploring the Impact of Augmented Reality on Learning Environments: AR Technologies and Tools in Future Direction
- DOI
- 10.2991/978-94-6463-787-8_19How to use a DOI?
- Keywords
- Augmented Reality (AR); Educational Technology; Immersive Learning; Interactive Learning Environments; Smart Education
- Abstract
The revolutionary potential of Augmented Reality (AR) in education is examined in this study, with a focus on how it might be used to build immersive and interactive learning environments. By fusing digital data with the real environment, augmented reality (AR) creates immersive, interactive experiences. We examine developments in augmented reality tools such as ARKit, ARCore, and Microsoft HoloLens, emphasizing their use in remote learning, labs, and classrooms. Case studies highlight AR-enhanced history textbooks that vividly depict historical events, virtual chemistry experiments, and 3D anatomical exploration applications for biology. AR’s adaptability is further illustrated by collaborative remote learning scenarios and cultural heritage projects. The study addresses issues including high device prices, technical support requirements, and content development restrictions while highlighting important advantages like improved spatial understanding, higher engagement, and better visualization of complicated concepts. In order to improve educational outcomes, we conclude by recommending advancements in AR technology, the integration of AI, and more extensive uses in special education and vocational training.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Aatish Kumar Baitha AU - Md. Shamsher Alam AU - Sulekh Kumar AU - Deepak Kumar Tiwari AU - Arvind Kumar AU - Yogendra Kumar PY - 2025 DA - 2025/07/17 TI - Exploring the Impact of Augmented Reality on Learning Environments: AR Technologies and Tools in Future Direction BT - Proceedings of the Recent Advances in Artificial Intelligence for Sustainable Development (RAISD 2025) PB - Atlantis Press SP - 214 EP - 229 SN - 1951-6851 UR - https://doi.org/10.2991/978-94-6463-787-8_19 DO - 10.2991/978-94-6463-787-8_19 ID - Baitha2025 ER -