Analysis of Flashcard Needs Based on Augmented Reality on Dynamic Fluid Material to Improve High School Students Critical Thinking Skills
- DOI
- 10.2991/978-2-38476-390-0_48How to use a DOI?
- Keywords
- Augmented reality; Critical thinking; Flashcard
- Abstract
Technological advancements in the 21st century have had a significant impact on the world of education. One of the main challenges is the lack of innovation in creating teaching materials, learning media, or activities that promote students’ critical thinking. Critical thinking skills have become key in improving the quality of education. This study aims to analyze the need for augmented reality-based flashcard learning media in enhancing students’ critical thinking skills in physics learning. The research method used is descriptive quantitative with a survey method. The subjects of this study were 59 students taking physics courses at SMA Negeri 2 Plus Banyuasin III. The results showed that although most physics learning has used learning media, the use of augmented reality-based flashcard learning media is still low. However, most students showed interest and need for such learning media. The analysis also found that the physics material that students find difficult to understand is the topic of dynamic fluids, and the lack of engaging learning media is one of the contributing factors. Therefore, the development of augmented reality- based flashcard learning media is expected to help students understand complex physics concepts. In conclusion, the use of augmented reality-based flashcard learning media has the potential to improve students’ critical thinking skills in physics learning. This media allows students to understand physics concepts visually and interactively, as well as increase their interest and motivation to learn.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Mutiara Putri AU - Leni Marlina AU - Sudirman Sudirman AU - Murniati Murniati AU - Irvan Nur Rizki PY - 2025 DA - 2025/05/14 TI - Analysis of Flashcard Needs Based on Augmented Reality on Dynamic Fluid Material to Improve High School Students Critical Thinking Skills BT - Proceedings of the 6th Sriwijaya University Learning and Education International Conference 2024 (SULE-IC 2024) PB - Atlantis Press SP - 583 EP - 590 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-390-0_48 DO - 10.2991/978-2-38476-390-0_48 ID - Putri2025 ER -