Mixed Reality–Enhanced Remote Cello Practice: Design, Prototype, and User Evaluation
- DOI
- 10.2991/978-94-6239-638-8_13How to use a DOI?
- Keywords
- Mixed Reality; Remote Learning; Music Education; Cello Practice; Usability Evaluation; Holoportation
- Abstract
Learning string instruments such as the cello is notoriously difficult for beginners due to the challenges of intonation and bowing techniques, as well as the absence of clear physical guides. While textbooks and video materials provide visual information, they lack interactivity and real-time three-dimensional feedback. In this study, we propose a novel application of Mixed Reality (MR) and Holoportation to support remote cello lessons. We developed a prototype system using Microsoft HoloLens 2 and Azure Kinect DK to project a teacher’s performance as a hologram into the student’s visual field, enabling interactive and immersive instruction. A user study with 10 university students compared MR-based lessons with conventional video lessons. The results indicate that MR lessons were perceived as more effective in terms of interactivity, responsiveness, and real-time feedback, whereas video lessons were considered easier to use. Our findings highlight the potential of MR and Holoportation technologies to enhance remote music education, while also identifying challenges in usability, visual fidelity, and device accessibility.
- Copyright
- © 2026 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Takeru Ohta AU - Kaoru Sumi PY - 2026 DA - 2026/04/30 TI - Mixed Reality–Enhanced Remote Cello Practice: Design, Prototype, and User Evaluation BT - Proceedings of the Workshop on Computation: Theory and Practice (WCTP 2025) PB - Atlantis Press SP - 257 EP - 271 SN - 2589-4900 UR - https://doi.org/10.2991/978-94-6239-638-8_13 DO - 10.2991/978-94-6239-638-8_13 ID - Ohta2026 ER -