Industrial Value-added and Digital-real Integration Driven by Consumer Motivation: a Double Case Study of Shanghai Major and Shanxi Culture and Tourism Industry
- DOI
- 10.2991/978-94-6463-811-0_21How to use a DOI?
- Keywords
- E-sports industry; E-sports market; Digital economy; Consumer motivation
- Abstract
Since 2003, e-sports has been officially listed as a sports item in China, e-sports culture has been widely recognized, and ushered in the golden age of industrial development. In recent years, the development of e-sports industry is becoming more and more strong. While expanding group consumption and promoting economic development, it also plays an important role in driving the development of other related industries. The development of e-sports industry in China has shown a trend of diversification, covered a wide range and involved many other industries. However, most of the relevant research only analyzes its impact on the economy from the perspective of market and lacks the exploration of the internal factors such as consumers’ consumption intention and consumption motivation. This paper explores the impact of e-sports industry development on digital economy from the perspective of consumer motivation based on the combination of bidding for large-scale events and Guizhou’s culture and tourism, and deeps the research on relevant issues and fills some research gaps.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Rongyao Qin PY - 2025 DA - 2025/08/14 TI - Industrial Value-added and Digital-real Integration Driven by Consumer Motivation: a Double Case Study of Shanghai Major and Shanxi Culture and Tourism Industry BT - Proceedings of the 2025 5th International Conference on Enterprise Management and Economic Development (ICEMED 2025) PB - Atlantis Press SP - 201 EP - 208 SN - 2352-5428 UR - https://doi.org/10.2991/978-94-6463-811-0_21 DO - 10.2991/978-94-6463-811-0_21 ID - Qin2025 ER -