Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2025)

International Moving Image Cultures Conference (IMOVICCON 2025)

📍Kab. Tangerang, Indonesia🗓️ 20-21 November 2025

Visualization of the Main Character’s Memory Distortion Through Shot Design in the 2D Animated Film Death Waits

Authors
Audelia Cherilyn1, *, Herlyanto Levinthius2
1Universitas Multimedia Nusantara, Tangerang, Indonesia
2Universitas Multimedia Nusantara, Tangerang, Indonesia
*Corresponding author. Email: cherilyn.audelia@student.umn.ac.id
Corresponding Author
Audelia Cherilyn
Available Online 4 September 2026.
DOI
10.2991/978-2-38476-603-1_5How to use a DOI?
Keywords
Death Waits; Shot Design; Animation; Screen Ratio; Memory Distortion
Abstract

In both film and animation, shot design has evolved into a crucial element that supports the development and movement of the narrative. Shot design encompasses aspects such as framing, composition, camera movement, and transitions, all of which together form the visual language of film. This visual language bridges the technical, artistic, and storytelling knowledge possessed by filmmakers and animators. By finding a balanced integration of these fields, animators are able to guide the audience’s interpretation and convey deeper thematic meanings, including complex concepts such as memory distortion. In the animated film Death Waits, each scene is carefully designed to reflect central themes of memory fragility, life, and death. This research explores the relationship between visual composition and narrative elements, examining how the de-liberate use of framing, camera positioning, aspect ratio shifts, and scene transitions supports the portrayal of the protagonist’s shifting perception and psycho-logical state. The aim of this study is to demonstrate that shot design not only serves to clarify the narrative structure but also deepens the emotional impact of the portrayal of memory distortion within Death Waits.

Copyright
© 2026 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2025)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
4 September 2026
ISBN
978-2-38476-603-1
ISSN
2352-5398
DOI
10.2991/978-2-38476-603-1_5How to use a DOI?
Copyright
© 2026 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Audelia Cherilyn
AU  - Herlyanto Levinthius
PY  - 2026
DA  - 2026/09/04
TI  - Visualization of the Main Character’s Memory Distortion Through Shot Design in the 2D Animated Film Death Waits
BT  - Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2025)
PB  - Atlantis Press
SP  - 46
EP  - 70
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-603-1_5
DO  - 10.2991/978-2-38476-603-1_5
ID  - Cherilyn2026
ER  -