Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2025)

International Moving Image Cultures Conference (IMOVICCON 2025)

📍Kab. Tangerang, Indonesia🗓️ 20-21 November 2025

Adapting a Panchatantra Story through Gamification Preserving Panchatantra for Children’s Moral Development

Authors
Debamalya Dasgupta1, *, Karan Kumar1, Delwyn Jude Remedios1, Shahid Mohammad1
1Indian Institute of Technology, Hyderabad, India
*Corresponding author.
Corresponding Author
Debamalya Dasgupta
Available Online 4 September 2026.
DOI
10.2991/978-2-38476-603-1_17How to use a DOI?
Keywords
Gamification; Panchatantra; Interactive Storytelling; Moral learning; Narrative
Abstract

The Panchatantra is a collection of Indian animal fables that dates to 200 BCE. It has served as a cultural foundation for teaching children moral reasoning, empathy, and decision-making. However, oral storytelling traditions are declining because of increased screen time and the popularity of violent games. This disconnects children from these important stories. This research examines how interactive storytelling through gamification can reinterpret Panchatantra stories for today’s digital-native audiences. It aims to provide a meaningful link between traditional moral learning and modern engagement. Taking ‘The Lion Makers’ story, the study examines how choice-driven narratives affect the moral understanding of children between the age of 6 to 12 years.

A human centric, iterative methodology is used with user research to understand children’s engagement patterns, which is followed by the pre-production process. The production phase includes integration of animation and interactive prototyping, thus enabling a seamless blend of storytelling and gameplay. The postproduction involved playtesting, evaluation, and refinement.

Findings show that interactive storytelling improves comprehension, emotional involvement, and moral recall more effectively than passive formats. Children reflected more deeply on morals when they could make choices and experience the consequences. The study concludes with an Interactive Moral Storytelling Framework, which offers a scalable model for adapting other tales and cultural narratives. This research shows that blending traditional wisdom with modern digital design can create engaging, valuable learning experiences that connect with today’s children.

Copyright
© 2026 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2025)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
4 September 2026
ISBN
978-2-38476-603-1
ISSN
2352-5398
DOI
10.2991/978-2-38476-603-1_17How to use a DOI?
Copyright
© 2026 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Debamalya Dasgupta
AU  - Karan Kumar
AU  - Delwyn Jude Remedios
AU  - Shahid Mohammad
PY  - 2026
DA  - 2026/09/04
TI  - Adapting a Panchatantra Story through Gamification Preserving Panchatantra for Children’s Moral Development
BT  - Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2025)
PB  - Atlantis Press
SP  - 203
EP  - 217
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-603-1_17
DO  - 10.2991/978-2-38476-603-1_17
ID  - Dasgupta2026
ER  -